Ninpocho Chronicles is a fantasy setting storyline set in the World of Ninjas where feudal daimyo, clans and ninja villages all wage war on each other for money, glory or for a common goal.

Each ninja starts from the bottom and start their training as an Academy Student. From there they develop abilities akin to that of demigods as they grow in age and experience.

Along the way they gain new friends (or enemies), take on jobs and complete contracts and missions for their respective villages where their training and skill will be tested to their limits.

The sky is the limit as the blank page you see before you can be filled with countless of adventures with your character in the game.

This is Ninpocho Chronicles.

Shrine of the Gods

Depicted as spherical shrine to the Gods, this hovering tribute lies watchful over the people of Maruishi and inspires hope. The shrine is suspended in air, levitating on a never ending chakra stream, producing anti-gravitational energy, allowing it to remain suspended and move around the village, occasionally slipping out of view and never staying in the same place. Inside the shrine, lies an entire complex network of elite shinobi, who serve as guardians to the Gods, protecting their people, though not many are aware the shrine is hollow. Only the ‘Chosen’ shinobi are granted access to the inner sanctum, which acts as a general hub of information. ANBU AREA

Chamber of Light

The Chamber of Light is a circular room at the very core of the shrine. A skylight rains down holy light upon a statue, depicting a faceless woman with angelic wings. This room serves as contact to the God’s orders, and many Guardians find themselves coming to ask for wisdom and guidance. Along the outer walls, lie all the offices for Guardians of each division, and discussion rooms, which hold important meetings.
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Guardian’s Terrace

On the very outer rim of the shrine lies a glass terrace where all of the guardians can look upon the city and act swiftly if any mischief is occurring. Or if you just need relief from stress, it serves as a good relaxation spot for those recovering from harsh battles.
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Onyxian Sanctum

Prisoners, traitors, and suspects are all held in the Hold, which lies beneath. To avoid divulging secrets, there is a section of the shrine, with its own separate entrance, into the darkest part of the shrine, allowing them to be brought in. The Onyxian Sanctum, houses the interrogation rooms, torture chambers, and bloody sparring grounds.
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